Event Instructions

Additional Rules:

  • Keep all language family-friendly.
  • Be kind and polite.
  • Never provide anyone’s personal information.
  • Staff may not play in an officially sanctioned tournament that they oversee.

Internet Disconnection:
Players that disconnect will be issued a game loss.

  • If the game was a part of a match and the disconnected player fails to re-establish contact with their opponent(s) within 15 minutes of disconnection, the opponent(s) reserves the right to deny the disconnected player’s ability to continue the match. Thus, issuing a match loss.

Lack of Check-In and/or Communications:
Players will be issued a loss if…

  • They do not contact their opponent(s) to arrange a time to meet by the end of the first 24 hours of a round in a multi-day tournament.
  • They fail to check-in by the end of the round.

Unintentionally Delayed Play:
Assuming that there has been mutual communications between opponents on when to meet, sometimes opponents are unable to meet up for one reason or another in a timely manner. As a result, we must have rules on how to move forward with rounds that will not throw an entire event off schedule.

  • Single/Double Elimination: A coin will be flipped with each side representing a player to determine the winner of the round.
  • Swiss: If an option, each player will be issued a tie for the round. Otherwise, the Single/Double Elimination rule will be utilized.

Game Patches & System Updates:
If applicable and prior to participation to ensure fairness and to reduce the chance of malfunctions during the event, remember to update the console(s) and the games(s) with the most recently available patch(es). Also remember to fully charge and/or have fresh batteries in the console and/or controller as electrical outlet and additional battery availability may be limited.

Penalties:
Players will be given only one (1) caution and one (1) warning before being removed from the tournament. It is a simple, three strikes and you are out, rule. Severe infractions will be means for immediate removal from the tournament.

Tournament Schedules (All times are Eastern USA.):
There are a number of different tournament schedules, so keep in mind the length of tournament in which you plan to participate. The tournaments are scheduled to be easier for everyone to keep in mind. However, the tournaments are timed for players in Earth’s western hemisphere. Players from the eastern hemisphere may join, however the schedule of the player in the western hemisphere takes priority. The number of rounds is determined by the number of players. The schedules are subject to change due to delays.

– By Day –
All day-long tournaments will begin at a specific time. There will be a hour break in the approximate middle of the tournament. Players are encouraged to utilize the Chat Room found on the Live Events – Online page to assist in speeding up the proceedings.

  • Round one (2) – Hour One (1).
  • Round two (4) – Hour Two (2).
  • Round three (8) – Hour Three (3).
  • Round four (16) – Hour Four (4).
  • Round five (32) – Hour Five (5).
  • Round six (64) – Hour Six (6).

– By Week –
All week-long tournaments will begin on the first day of the week. Each round is one day long and there will be no break days between rounds, so players should compete as quickly as possible to not tie up the proceedings.

  • Round one (2) – Midnight of Sunday to midnight of Monday.
  • Round two (4) – Midnight of Monday to midnight of Tuesday.
  • Round three (8) – Midnight of Tuesday to midnight of Wednesday.
  • Round four (16) – Midnight of Wednesday to midnight of Thursday.
  • Round five (32) – Midnight of Thursday to midnight of Friday.
  • Round six (64) – Midnight of Friday to midnight of Saturday.

– By Two Weeks –
All two week-long tournaments will begin on a Friday. Each round is two days long and there will be no break days between rounds, so players should compete as quickly as possible to not tie up the proceedings.

  • Round one (2) – Midnight of Friday to midnight of Sunday.
  • Round two (4) – Midnight of Sunday to midnight of Tuesday.
  • Round three (8) – Midnight of Tuesday to midnight of Thursday.
  • Round four (16) – Midnight of Thursday to midnight of Saturday.
  • Round five (32) – Midnight of Saturday to midight of Monday.
  • Round six (64) – Midnight of Monday to midnight of Wednesday.

– By Month –
All month-long tournaments will begin on the first day of the month. Each round is four days long and there will be a one day break in between rounds.

  • Round one (2) – Midnight of the first (1st) to midnight of the fourth (4th).
  • Round two (4) – Midnight of the fifth (5th) to midnight of the eighth (8th).
  • Round three (8) – Midnight of the ninth (9th) to midnight of the twelfth (12th).
  • Round four (16) – Midnight of the thirteenth (13th) to midnight of the sixteenth (16th).
  • Round five (32) – Midnight of the seventeenth (17th) to midnight of the twentieth (20th).
  • Round six (64) – Midnight of the twenty-first (21st) to midnight of the twenty-fourth (24th).

– Grand Prix –
All grand prix tournaments will begin on the first Friday of the month. The tournament may roll over into the following month. Each round is six days long and there will be a one day break in between rounds.

  • Round one (2) – Midnight of the first (1st) Friday to midnight of the first Thursday (1st).
  • Round two (4) – Midnight of the second (2nd) Friday to midnight of the second (2nd) Thursday.
  • Round three (8) – Midnight of the third (3rd) Friday to midnight of the third (3rd) Thursday.
  • Round four (16) – Midnight of the fourth (4th) Friday to midnight of the fourth (4th) Thursday.
  • Round five (32) – Midnight of the fifth (5th) Friday to midnight of the fifth (5th) Thursday.
  • Round six (64) – Midnight of the sixth (6th) Friday to midnight of the sixth (6th) Thursday.

– Timezones –
Sometimes it is difficult to figure out the timezone differences. Our tournaments are based in the Eastern U.S. Timezone, however all time on this planet begins with the Greenwich Mean Time [GMT]. You can convert the time of any tournament to your time by visiting the Time Zone Converter. When converting, select “U.S.A. – Ohio – Columbus” as the place to convert.

Issuing a complaint:
If you find that your opponent is not responding to you, within the specified time period indicated in the schedule, when contacting them about exchanging connection information, battling, reporting or they are not playing according to the rules after you have corrected them, please report these issues by contacting a member of the tournament staff via a private message on Challonge.Com. If you have any other problems, please let us know that as well.

Providing constructive criticism:
We appreciate all constructive criticism that will help us improve this and future events. We also prefer that the information that you are willing to share is posted publicly so that others may benefit and comment. To provide any constructive criticism, post them on the Challonge.Com “Discussion” page for that tournament. If anything requires us to respond, most likely we will in-between rounds.

Disclaimer:
We do not share your private information with the public. Your settings on the game’s official website(s) is what determines what people can view about on your accounts. We will also not share the details of your decks, teams or strategies.

Credits:

  • Anthony H.
  • Matthew I.
  • Andrew S.
  • Christian A.
  • Alex H.
  • Chris B.
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